illhousen

  • I am actually surprised. He always struck me as someone who just wouldn’t comment on things like that unless he absolutely had to out of fear of “making it political”. That he would just unhinge his jaw and vomit his opinion completely unprompted is fairly unexpected to me.

  • The cast of SAO Abridged reading the infamous porn chapter of the original web novel is finally available on YouTube: https://www.youtube.com/watch?v=L17OayixcJg

    Go watch it, it’s great.

  • Also, Jesus Christ Hideyoshi for that comment when you just saw Rosa friggin slap her child. That was one of the moment that really threw me off him, cuz I generally think he’s a pretty likeable character.

    It makes sense with how George turned out, though. Hide doesn’t seem the type to distribute abuse, but he is the type to stand by it. Though E…[Read more]

  • I’m not sure what’s up with Bat’s bolding.

    He’s jealous of Beatrice’s red text and compensates as he can.

    I can’t wait for you to get to the end of the next episode. No reason.

  • It’s a plot point from a short story set after one of the later books. Molly becomes the Winter Lady, and part of the deal is that she must remain virginal (because of the whole Maiden/Mother/Crone imagery even though the “crones” in this case are actually called mothers), which is enforced by her powers taking over her and killing every dude with…[Read more]

  • They pretty much do, though. No killing, no mindrape, no fucking with the dead… Which law isn’t moral on its face?

    No fucking with the dead. I’m stanning necromancy, and you can’t stop me.

    I mean, really, dead people don’t need their bodies anymore, so why should they go to waste? DF necromancy doesn’t even involve disturbing their spirits…[Read more]

  • Just saw your post. The way I approach fiction is that I first look at something and go “is there a logical in-universe reason why this happens/things work this way?” and if the answer is yes, my general assumption is that that is why it’s written that way. If the answer is no, then I go looking for Doylist reasons.

    Yeah, I figured. It’s an OK ap…[Read more]

  • What’s funny to me is that even with expanded list of classes, there still isn’t one for dedicated martial artists. Which means that if you really want to summon someone with the power to punch people in the face, your best bet is actually Caster (or Assassin, I guess, if you want to be boring), given how in Nasuverse powerful martial arts are…[Read more]

  • I’d attribute it to a cultural barrier. As I understand it, most of Twine stuff is original, so it could be jarring to come into an unabashedly fan work. But yeah, kind of their problem.

  • Re: Bismuth, at this point my party was mostly immune or at least resistant to Interference/Disharmony, leaving Bismuth with raw attacks and occasional insta-kill which could be countered by items. Since she was the last pre-endgame boss I fought, it was also easy to build up Star Points, which allowed me to semi-reliably pull off the ultimate…[Read more]

  • Beatrice is a Rider, of course. Battler is her pony.

  • Also, some minor flaws:

    – Room-Peridot is called Room-Lapis when you pick her. There are some other typos which I don’t remember at the moment, but you may wish to comb through the text one more time.

    – The invisible ellipses are still present when you return to an already cleared location. Honestly, replacing them with “Continue” or…[Read more]

  • Flawed Crystal is a Steven Universe fangame made by our very own member of the hivemind, Guest Reviewer Roarke Mini-Farla St. Elmo’s Fire. You can find it here. I finally got around to playing the game, and […]

    • Also, some minor flaws:

      – Room-Peridot is called Room-Lapis when you pick her. There are some other typos which I don’t remember at the moment, but you may wish to comb through the text one more time.

      – The invisible ellipses are still present when you return to an already cleared location. Honestly, replacing them with “Continue” or something would probably be better than a box.

      – Feelgood Tea Set doesn’t work. It gives the following error:

      Error: <<for>>: bad range expression: State.variables.B.target is null

      Now, on another note, I do wish to talk about the ending a bit. Those who wish to experience the game first, please skip it.

      So, I gave up on SU after the Twist and didn’t watch it. I’ve gathered what happened next from osmosis, and suffice it to say, it didn’t revive my interest.

      As such, the visions of canon ending in the Room were the first time I was directly confronted with what went down.

      And, man, it’s a lot worse than I imagined. What even the fuck happened there.

      Your version of events really feels like the only way to make sense of it, self-indulgent as it is.

      • Feelgood Tea Set

        Derp, I copied the code for Feelgood Tea without making the necessary adaptations. Should be fixed in the next update.

        typo

        *shakes fist at Farla* What am I not paying you for?!

        Fixed, thanks. I’ll fix the ellipses links, too, but be warned that switching them to a button macro can potentially lead to issues with the redirection.

        What even the fuck happened there.

        Indeed.

    • Wow, I didn’t expect this! Thank you very much.

      Re: Garnet, guilty as charged. I mentioned in the artist’s statement that I intended to get more into her leadership issues, but couldn’t find a good way to fit it in. I feel like her home chat is an acceptable substitute, though.

      Re: Jasper, I definitely would have liked to have more interactions with her (and everyone), but just couldn’t come up with any more ideas than I did. Jasper does actually have a lot of interaction options compared to the others, but you can run through all of them on your first conversation.  Maybe I should have spaced them out, and introduced more as time went on? But again, I couldn’t think of anything, and Stevonnie has good reason to want to avoid talking with Jasper too much.

      I also felt the ending was rushed, but, eh, at a certain point I felt I had to make a concession to the format. It’s hard to effectively build tension towards a single point in a non-linear narrative.

      Some kind of simple map with a marker of your location would be very much appreciated.

      I initially planned to have something like this, actually… but that would have required drawing graphics, which was never gonna happen. I am artistically illiterate. (That’s why I went text-based in the first place XD) Maybe I can revisit the concept if I ever make another game.

      Re: monsters taking too long, fair criticism. I think I already went over my thoughts on this in the postmortem; basically, I believe it was lack of long-term resource management that screwed me here. Because you always go into battles with full strength, all the battles have to be about the same difficulty and last about the same length. I definitely agree it gets easier as time goes on just because you’re smart enough to focus fire and the enemies aren’t, necessarily. The hit-to-kill ratios remain mostly constant throughout the game (I didn’t want to make battles even longer!), but with more party members that usually means you can end up poofing one enemy per turn, while they can’t really do the same to you unless they get lucky with their targeting rolls. I tried rebalancing several times, but I just don’t think it’s possible to strike a perfect balance given the setup of unlimited healing and no lasting consequences.

      Re: boss difficulty, Pearl is actually supposed to be a lot harder at low levels. Emotionally, it makes sense for her to be a late recruit, so I enforced that with the structure of her battle making it harder with fewer characters. I’m glad you thought the other bosses worked, though! (Peridot actually does have a gimmick — in addition to the charged attack, she revives her flunkies periodically at later stages.) I’m surprised you found Bismuth trivial — I’ve consistently gotten feedback that she was pretty tough.

      • Re: Bismuth, at this point my party was mostly immune or at least resistant to Interference/Disharmony, leaving Bismuth with raw attacks and occasional insta-kill which could be countered by items. Since she was the last pre-endgame boss I fought, it was also easy to build up Star Points, which allowed me to semi-reliably pull off the ultimate shield (in the endgame fight with her, I was actually able to keep the shield up for several turns in a row). Stat layout might have played a part in it too: I went all out on defense for the front-liners. Jasper basically never received more than a single-digit damage.

        So it was basically a prolonged endurance test where the most important thing was not doing anything stupid or too expensive, heal up gems when they were near death and keep chipping away at Bismuth.

        Re: other issues, yeah, those are understandable reasons. I think the game could be better than it is, but it’s still pretty good, and I’ve enjoyed the experience.

        Thanks for your effort.

        • Stat layout might have played a part in it too: I went all out on defense for the front-liners. Jasper basically never received more than a single-digit damage.

          LOL yeah, that was another problem. It’s hard to effectively balance things when the player has control over the build and there’s a lot of potential variation. Oh well, if it was still playable, I count it as a win.

    • Oh, also:

      Before I begin, it should be noted that this is very much a fangame in a sense that it doesn’t explain concepts or introduce characters featured in the show.

      Definitely the weirdest reaction I received was from the Twine community, who played it without any knowledge of SU and then acted like it was my fault they didn’t know what was going on. I’m like…??? What did you expect?

      • I’d attribute it to a cultural barrier. As I understand it, most of Twine stuff is original, so it could be jarring to come into an unabashedly fan work. But yeah, kind of their problem.

  • Wait… what?

    It’s just one of her Noble Phantasms, they get pretty crazy and numerous in Nasu EU.

    I like the idea of perspective here, that when Bea is in control of the game we’re just seeing things as they were to her, not necessarily as they were. A woman name Beatrice may have just walked out, found her old teacher Kumasawa, and had an…

    [Read more]

  • I guess “Last time, SERVANT BATTLE” proclamation was a bit premature.

  • You see, you say that, but I’ve tracked down a bunch of Butcher’s interviews, been discussing the books with people online for years, and this is the first time I’m hearing anything like this, so…evidence?

    https://dresdenfiles.fandom.com/wiki/Kim_Delaney

    Scroll down to “World of Jim” section to get the relevant quote. There is a link to the…[Read more]

  • OK, so I feel we have such a fundamental disconnect in how we view DF and approach fiction in general that I’m not sure a continued discussion would be productive.

    Part of it, I think, is that you seems to approach fiction primary from Watsonian perspective: you look at how things are and whether they are internally consistent with one another…[Read more]

  • Does he, though? He gets worse over the course of three books, starting by being disturbed at a though of someone killing people with magic and ending by ogling a corpse. It he does indeed strive to be a better person, it’s a fight he’s losing.

  • I’ve addressed the door thing in another comment. As for the rest:

    On Harry’s misogyny: is there any point, outside of the first book, where it ends up hurting anyone but Harry?

    Lydia from the third book is a good example. Harry sees a homeless battered teenager asking for help, spends inordinate amount of time contemplating her nipples, the…[Read more]

  • We’ve discussed the issue with the door racing here. The short of it is that the book aims for “two friends humorously needling each other” but falls way short of it in execution and lands on “Harry doesn’t care about Murphy’s feelings and is stuck inside his own solipsistic bubble. He likes behaving like an old-fashioned gentleman, so she should…[Read more]

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