Shameless self-promotion: I’m selling a bunch of anime toys, including stuff from Attack on Titan, Madoka, Monster Hunter and Azumanga Daioh. If you want anything give me a shout and I’ll give it to you for less than it’s listed!
As you know by now, one of the, uh, fun quirks of the Act Reviewing Machine is that it only does series in order and will not skip to a series newest game despite warnings to the contrary.
I tried on two separate occasions to play this game, and failed both times.
It takes a lot for me to not be able to get through a game, as you know. But SMT: Persona aka Revelations: Persona aka Persona 1 was so mind-numbingly boring on just about every front that at this point I just have to admit I can’t do it.
It’s hard to even know what was the worst part. There’s bland cast of characters I couldn’t keep track of, the obscene random encounters that were impossible to run from, the constant jumps in level that made it so you had to grind at every new area, the nonsensical and impossible-to-follow plot… and worst of all, the long, long amounts of time spent wandering through tunnels reminiscent of the old “maze” screensaver that made me so horribly motion sick I sometimes I had to put the game down because I couldn’t take it anymore.
The battles are repetitive, unfun, and unchallenging — just long slogs that you’re either high enough level to win or low enough to lose. The characters are absolutely abysmal — there’s so goddamn many of them, and none of them have any defining characteristics at all; I couldn’t keep them straight. The bizarre setting elements are never explained… Why the eff do we save games by talking to a tree? Why is no one weirded out by the creepy old velvet-room guy taking up in the school? Why is everyone so hum-ho about demons showing up? Why does the ‘persona’ game work, and where did it come from?
Let me tell you, internet, the old days of video games had some amazing stuff, like Chrono Trigger and Pokemon Red, but by and large I think we were just really, really desperate for digital entertainment. One of two other games I’ve bordom-quit on this blog was a 1991 rpg (Final Fantasy IV). And as I said in that post: “I do realize that when it was originally released in 199, it’s highly likely that at the time everything was all shiny and new territory and it was exciting and stuff. But if that’s true, it just hasn’t stood the test of time.”
Good God those tunnels.