A Metroidvania that’s further to the Metroid end of the scale than the Castlevania one; I haven’t played many of those, so this was interesting. This game had a really great plot and aesthetic: You play as a physicist who, after a lab accident, wakes up in a creepy machine on an alien planet. A voice in his head tells him he needs to grab a gun to defend himself, and then he’s off to explore a bizarre world that’s equal parts biological and mechanical. Compounding the weirdness is that you are quickly told the world’s present state is the result of a deadly pathogen that mutated all life into monsters; you are suffering from the pathogen as well, and this occasionally manifests in bizarre hallucinations that force you to doubt your senses. The gameplay mechanics are diegetic as well, with the main character explicitly remembering every time he dies and returns to a checkpoint, further blurring the lines of reality.