Last time, Fortifel runs on nonsense. Today, more nonsense! (Also, image-heavy update today.) (more…)
Category: 1. The Reconstruction
Time to do that storyline quest. (more…)
Last time, Metsueno gloated about his plan to take over the world and Skint made an appearance. (more…)
Enough odds and ends. Time to get the ball rolling.
Last time, Metsueno invaded the Council’s tower and the guild decided to investigate. (Lot of images coming up, by the way.) (more…)
Last time, I climbed a tower and took lots of flavor text pictures. (more…)
I’ve been waiting to get to this scene for a long, long time. (more…)
The story is about halfway over, so I think now is a good time for an intermission post. (more…)
After the last interlude, we skip to the guild at Wadassia, where Ques is signing off. He says that he actually came to enjoy being in the guild and will miss them, which is a nice and believable bit of character development. If only the other minor characters got the same basic consideration. (more…)
So Wadassia has exclusive dibs on the only unexplored territory left in the world, just in case the other nations were thinking about getting uppity. They’re just rubbing it in at this point. Why is the plot of this game not about burning Wadassia to the ground and salting the ashes? It would solve so much. (more…)
I ended last update at the outpost, but before I explore there I’m going to deal with some sidequests. (more…)
Last time, our heroes turned away a desperate man who begged for their help, because his request might have inconvenienced them. Noble.
I’m done with sidequests for now, so it’s back to Berylbrine to advance the plot. Time for more flavor text! (more…)
Next quest, cruising right along. (more…)
Last time, Yacatec’s a slaver but Qualstio won’t do anything about it because the only thing this game loves more than Qualstio is characters refusing to do things. (more…)