In Mownt: For Peace you guide an insect-like creature through multiple lives in a quest for peace. Despite the interesting premise, I found the game unremarkable. The gameplay is utterly meaningless; you can outheal almost every enemy, so battles are a foregone conclusion. The story is actually pretty linear; it’s clear you’re expected to do the endings in a specific order, and the game doesn’t even try to hide this fact. After a while, they get very predictable; the PC is never allowed to find peace, and the plot creates increasingly contrived diabolus ex machina to railroad you onto the next ending.
(Spoilers within, might want to play the game yourself first. It’s very short and can be finished in 1-2 hours.)