Tag: reconstruction saga

I Miss the Sunrise, Episode 0 Part 1 (Guest Review)

Reconstruction Zero: I Miss the Sunrise is the prequel to The Reconstruction, a game you may remember as the subject of my first foray into a multi-part review series. Due to the game’s extreme pacing issues and my own inexperience, that review was a messy affair I don’t wish to repeat, so I plan to do something a little different this time. Like The Reconstruction, IMTS is split into five distinct sections plus a prologue, so I figure I’ll do what I should have done with The Reconstruction and review each arc individually instead of going into the amount of depth usually reserved for books. I will, however, be covering episode 0 – the prologue – in detail, both because it’s pretty dense and because I think it’s helpful to get you established before we take off. There are some episodes I might have to split into several parts, but we’ll see how it goes.

IMTS is very different from its predecessor. The plot is totally unrelated aside from one minor subplot and, of course, thematic similarities. The setting is science fiction rather than fantasy, and I think that’s something that works in its favor, as the author only has to explain relevant divergences from the normal laws of physics instead of trying and failing to explain an entire magic system. It is overall a lot more polished and coherent, and I hope I will have more positive and enriching things to say this time.

The game is freeware, and can be downloaded here if you’d like to follow along. (more…)

The Reconstruction Part 68 and Conclusion (Guest Review)

I’m finally done! But there’s still quite a bit to go – sociopathy, mindblowing twists, and a bizarre intellectual elitism/anti-science combo, oh my! To start things off:


(“The initial surge of heat should destroy any remaining life on the Surface instantly… Then, the Cycle will be complete. It will send out the signal that everything’s ready. They’ll clean up the Surface, repopulate it, start a new Cycle, and… rescue me.”)

We finally get the reveal that, like everyone else, Tezkhra is a horrible person. (more…)

The Reconstruction Part 1 (Guest Review)

The Reconstruction is an RPG made in RPG Maker XP. When it was released in 2009, I absolutely adored it. It is still probably among my favorite games of all time, and is definitely one of the best RPG Maker games I have ever seen. It has since spawned both a prequel and a sequel, both similarly excellent in my opinion.

It’s not without its flaws, though, and I think it would be a pertinent exercise to look back and see how well the nostalgia holds up. This won’t be a single-post review, but a long series spanning the entire game, much like Farla’s reviews of the Pokemon games. Unfortunately, since I’ve already played it, I can’t do a running commentary. I can’t exactly do a retrospective nostalgia trip either, since I doubt most of the readers are familiar with the material, in which case I think spoiler-free is the best policy. As such, my own comments will probably be limited, but we’ll see how things go.

(Post-Completion Addendum: I was really bad at following through with this, and this will probably make no sense if you haven’t played the game yourself. I would advise reading my review of the prequel first if you’re skimming, as that one is more self-contained.)

Also: It is freeware, and can be downloaded here if you’d like to follow along. (more…)

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