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Yo.

I just wanted to give a heads-up that sometime in the next few weeks I’m going to private all of my posts and no longer respond to comments posted here. I’ve been putting it off for a long time for sentimental reasons, but the truth is that I’ve just moved on. Click through for some meandering about it if you feel the need, but the tldr is that I’m not 17 anymore, not 24 either, and don’t really want to be, so I’m closing up shop and sailing off into the sunset.

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Abomi Nation

Abomi Nation is a roguelike mons RPG — essentially, an entire game built around a randomizer Nuzlocke. I think this is a pretty smart pairing — the biggest problem in mons games is that it’s infeasible for a single player to use more than a small fraction of the total roster, so by building the game around multiple playthroughs and randomizing your team each run, you get to appreciate a wider variety of mons than you would otherwise.

The Nuzlocke comparison is very apt, however, because the gameplay is otherwise nearly identical to Pokemon’s, with all of its flaws along for the ride.

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Shin Megami Tensei: Devil Summoner: Soul Hackers

The years preceding Localization Crimes III: Nocturne saw a large number of spinoff releases for the series. One of them was Persona, which Act reviewed way before this, but a lesser-known one was Devil Summoner, which is basically identical to the main series so I’m not entirely sure why it’s a spinoff.

The first Devil Summoner sounds interesting from the Wikipedia article, but it was never even fan-translated, so I instead started at Shin Megami Tensei: Devil Summoner: Soul Hackers. Ah, you know something’s a franchise when it contracts colon cancer!

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Subnautica

Subnautica is perhaps the best survival game I have played, but in the process I’ve come to believe a lot of the things I dislike about survival games are intractable problems with the genre. You play as the sole survivor of a starship that crash-landed on an alien ocean planet. You start with nothing but a crafting bench, and eventually work your way up to elaborate vehicles and bases, including, ultimately, an escape rocket. In the process you have to manage hunger, thirst, and, of course, oxygen as you must dive deeper and deeper to gather better materials.

If you enjoy survival games you’ll enjoy this, but I have a few nuances to discuss.

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Shin Megami Tensei III: Nocturne

This was the first main series title to get an international release, I guess because the moral guardians finally quieted down enough for Atlus to feel comfortable floating their screed about the many evils of Christianity to the rest of the world. But did you know it’s actually not the first entry in the overall franchise to get such a privilege? A few spinoff games got American releases earlier, where the series title was localized as Revelations. That’s genuinely such a great title. “Resurrection of the Goddess” may be literally accurate to the Japanese title, but it’s an artifact title with no meaning for most of the games. But “Revelations” so neatly encapsulates what the games are about both literally and symbolically on so many levels, and it’s a Bible reference!

So of course when it came time to finally bring a main series title international they decided to throw that in the garbage so they could not bother translating the title at all instead, because what is localization.

So it’s time to explore Revelations Untranslated Word Salad III: Nocturne, the third numbered entry which is actually the fourth entry, or sixth if you count the pre-reboot Megami Tensei games. The franchisening has truly begun.

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NaRe Day 5 (26)

A weird (inadvertantly?) pro-British-Empire-Monarchy fic, a lot of people writing like they’re directing an episode, so much unnecessary and shoddily included religion, yet another fic where a guy is fucking a gardevoir and neither seem concerned she has zero legal rights but this time they’re also apparently fine with that applying to their kid too, a bunch of terrible science, and something with the Dragon Clan that could’ve been interesting but just squanders everything.

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NaRe Day 4 (16)

As an overall theme, people not really getting the concept of a hook, whether the issue is about failing to deliver on what’s brought up in their summary, failing to deliver on what’s brought up in their first chapter, or failing to even have anything to fail to deliver on.

Also, a smattering of uncomfortable sexual issues of the authors.

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