Category: Metroidvania

Ori and the Blind Forest, or, Why Do We [ART] What We [ART]

Ori and the Blind Forest is a game that got me wondering what I look for in art, and why, and how to approach what art is to me in a review.

This post has two very distinct parts I could not make harmonious; mea culpa. But IMO the second half is more interesting/important so skip to that if you’re bored or w/e.



A Metroidvania recommended to me by a games rec Tumblr I follow. It main claim to fame is that it was all made by a single person, over the course of a decade.

This is not a Metroidvania by my definition. It is completely linear from beginning to end, upgrades are minimal, and using new abilities in old areas is exceedingly rare.


Christmas Steam Games (2019)

Another year, another crop. I put this off for a while because I was hoping to be able to rejigger a few games that had trouble playing on my computer, but no such luck. You’ll have to wait for reviews of FezMages of Mystralia, and The Talos Principle when (if) I upgrade my hardware.

Inside: Hexcells, Her Story, Momodora: Reverie Under the Moonlight, Gravitas, Disoriented, OVIVO.


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