Category: Metroidvania

Ori and the Blind Forest, or, Why Do We [ART] What We [ART]

Ori and the Blind Forest is a game that got me wondering what I look for in art, and why, and how to approach what art is to me in a review.

This post has two very distinct parts I could not make harmonious; mea culpa. But IMO the second half is more interesting/important so skip to that if you’re bored or w/e.

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Iconoclasts

A Metroidvania recommended to me by a games rec Tumblr I follow. It main claim to fame is that it was all made by a single person, over the course of a decade.

This is not a Metroidvania by my definition. It is completely linear from beginning to end, upgrades are minimal, and using new abilities in old areas is exceedingly rare.

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Christmas Steam Games (2019)

Another year, another crop. I put this off for a while because I was hoping to be able to rejigger a few games that had trouble playing on my computer, but no such luck. You’ll have to wait for reviews of FezMages of Mystralia, and The Talos Principle when (if) I upgrade my hardware.

Inside: Hexcells, Her Story, Momodora: Reverie Under the Moonlight, Gravitas, Disoriented, OVIVO.

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